Date: Jul.2018 – Sep.2018

Platform: Unity3D

Team of Five

Position: Programmer responsible for vehicle simulation and group behavior simulation. 


A multiplayer tank shooting game is designed and developed with player’s third perspective, which has four core modules of vehicle control, vehicle following, gunfire attack and autonomous attack. Two players can play against each other, with four tanks controlled by AI in each player's team. When the tank curbed by a player is knocked down, the leader title will randomly change to other tanks alive. The player will win if all five opponent's tanks are devastated. We use NWH Vehicle Physics plug-in to adjust tires to its out contour, synchronize tank speed with the rigid body speed and establish a simulation system with favorable interaction and living effect.


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